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# Draw a closed liquid-droped shaped curve with TikZ

September 22Hits:5

I am trying to draw a closed liquid-droped shaped curve using TikZ, but I don't know how. I tried to draw it using coordinates but I don't think that this is the solution. I am using

\documentclass{article} \usepackage{tikz}  \begin{document}  \begin{figure}[H] \centering \begin{tikzpicture} %\draw[very thick] (0,4) to [out=90,in=195] (0.1,3.9); %\draw [shorten >=-1cm,shorten <=-1cm] (0,3) to [bend right=5](0.1,2.9); \draw[orange, very thick] (0,4) -- (-0.1,3.5) -- (-0.3,3) -- (-0.65,2.7) -- (-0.55,2) -    - (-0.2,1.2) -- (0,0) -- (0.2,0.4) -- (1,1) -- (0.8,2.3) -- (0.5,2.8) -- (0.25,3.5) -- (0.1,4); \end{tikzpicture} \caption{Avalanche Multiplication}% \label{fig:avalanche}% \end{figure} \end{document} 


\documentclass{article}
\usepackage{tikz}
\begin{document}

\begin{figure}[h]
\centering
\begin{tikzpicture}

\draw[very thick, orange] (-0.1,5) .. controls (-4,-2) and (4,-2) .. (0.1,5);
\node at (0,3) {$+$};
\node at (0,2) {$+$};
\node at (0.5,2.5) {$-$};
\node at (-0.5,2.5) {$+$};
\node at (0.5,.5) {$-$};
\node at (-0.5,1.5) {$-$};
\node at (0.5,1) {$-$};
\node at (0.5,2.5) {$-$};
\node at (-0.5,.5) {$+$};
\end{tikzpicture}
\caption{Avalanche Multiplication}%
\label{fig:avalanche}%
\end{figure}
\end{document}



Are you perhaps interested in something like:

Similar results could be achieved by means of the hobby package. Here is the code:

\documentclass{article}
\usepackage{tikz}
\usetikzlibrary{hobby}
\begin{document}

\begin{figure}[H]
\centering
\begin{tikzpicture}[use Hobby shortcut]
\draw[orange, very thick] (0,4) .. (-0.1,3.5) .. (-0.3,3) .. (-0.65,2.7) .. (-0.55,2) .. (-0.2,1.2) .. (0,0) .. (0.2,0.4) .. (1,1) .. (0.8,2.3) .. (0.5,2.8) .. (0.25,3.5) .. cycle;

\foreach \place/\el in {{(0,1.2)/+},{(0,3)/-},{(0.5,2.5)/+},{(0.7,1)/-},{(-0.2,2.5)/-},{(0.1,2)/+},{(0.6,1.5)/+}}
\node at \place {\ensuremath{\el}};
\end{tikzpicture}
\caption{Avalanche Multiplication}%
\label{fig:avalanche}%
\end{figure}
\end{document}



From the comments seems clear I misunderstood the question; a belated attempt to remedy (of course with hobby) :):

\documentclass{article}
\usepackage{tikz}
\usetikzlibrary{hobby}
\begin{document}

Completely closed:
\begin{center}
\begin{tikzpicture}
\draw[orange, very thick] (0,4) to[curve through={(-0.45,2)..(-0.9,0) .. (0.9,0) .. (0.45,2)}] (0,4);

\foreach \place/\el in {{(0,1.2)/-},{(0,2.8)/-},{(-0.5,0.8)/+},{(0.55,1)/-},{(-0.2,1.7)/-},{(0.1,2)/+},{(0.55,1.5)/+},{(0.2,0.5)/+},{(-0.2,0.2)/-}}
\node at \place {\ensuremath{\el}};
\end{tikzpicture}
\end{center}

Not closed:
\begin{center}
\begin{tikzpicture}
\draw[orange, very thick] (-0.035,4) to[curve through={(-0.45,2)..(-0.9,0) .. (0.9,0) .. (0.45,2)}] (0.035,4);

\foreach \place/\el in {{(0,1.2)/-},{(0,2.8)/-},{(-0.5,0.8)/+},{(0.55,1)/-},{(-0.2,1.7)/-},{(0.1,2)/+},{(0.55,1.5)/+},{(0.2,0.5)/+},{(-0.2,0.2)/-}}
\node at \place {\ensuremath{\el}};
\end{tikzpicture}
\end{center}

\end{document}



Result:

Since Garbage Collector posted a very nice PSTricks gif animation, it sounds to me that we should have also a TikZ-based version. Basically, the standalone class with the tikz option allows to create several pdf pages, the base of the animation. The + and - signs change position in each page because their coordinates are generated by random numbers, the function rnd which generates number from 0 to 1. That's why each time a random number is created, it is multiplied by a constant factor that amplifies and bounds the positions in which each sign will be placed.

\documentclass[tikz]{standalone}
\usepackage{tikz}
\usetikzlibrary{hobby}
\begin{document}
\foreach \number in {1,...,20}{
\begin{tikzpicture}[scale=2]
\draw[orange, very thick] (0,4) to[curve through={(-0.45,2)..(-0.9,0) .. (0.9,0) .. (0.45,2)}] (0,4);
\foreach \place/\el in {{(rnd*0.8,rnd*1.05)/-},{(rnd*0.05,rnd*2.8)/-},{(-rnd*0.5,0.8)/+},{(rnd*0.55,rnd*1.1)/-},{(-rnd*0.2,rnd*1.7)/-},{(rnd*0.4,1.8)/+},{(rnd*0.55,1.5)/+},{(rnd*0.9,rnd*0.9)/+},{(-rnd*0.9,rnd*0.4)/-}}
\node at \place {\ensuremath{\el}};
\end{tikzpicture}
}
\end{document}



Result:

Just for fun with PSTricks.

## Still Version:

\documentclass[pstricks,border=3pt]{standalone}
\def\N{15}
\begin{document}
\begin{pspicture}[showgrid=false](-2,-2)(2,5)
\psclip{\psbezier[linestyle=none](0,5)(-6.8,-4.3)(6.8,-4.3)(0,5)}
\psLoop{\N}{
\rput(!rand 21 mod 10 div 1 sub rand 51 mod 10 div 1 sub){$+$}
\rput(!rand 21 mod 10 div 1 sub rand 51 mod 10 div 1 sub){$-$}}%
\endpsclip
\psbezier[linecolor=orange](0,5)(-6.8,-4.3)(6.8,-4.3)(0,5)
\end{pspicture}
\end{document}



## GIF Version:

\documentclass[pstricks,border=3pt]{standalone}
\def\N{15}
\begin{document}
\psLoop{20}{%
\begin{pspicture}[showgrid=false](-2,-2)(2,5)
\psclip{\psbezier[linestyle=none](0,5)(-6.8,-4.3)(6.8,-4.3)(0,5)}
\psLoop{\N}{
\rput(!rand 21 mod 10 div 1 sub rand 51 mod 10 div 1 sub){$+$}
\rput(!rand 21 mod 10 div 1 sub rand 51 mod 10 div 1 sub){$-$}}%
\endpsclip
\psbezier[linecolor=orange](0,5)(-6.8,-4.3)(6.8,-4.3)(0,5)
\end{pspicture}}
\end{document}



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